KALIKO the GAME

These rules adapted from an original text by Future Classics, Inc., ©Kadon Enterprises, Inc., used by permission.

The game of Kaliko™ is a colorful blend of chance and skill for two or more players. During play a fascinating, intertwining pattern of red, white and blue paths grows out from the starting tile. In each turn players try to earn high scores by connecting or closing up paths in the pattern.

The Kaliko Tile Set

The Kaliko set consists of 85 unique hexagonal tiles. Each tile has three path-segments; each segment joins two sides of the tile. The three segments are completely separate; one may cross over another, but they do not join. There are five different sorts of tiles:

tile types

These tiles are then colored red, white and blue in all possible ways so that no two have the same design.

Rules of the Game

Object

To connect like-colored paths and earn high scores.

Basic Rules and Definitions

Notes:

Scoring

After each scoring play, the player receives one point for each segment in each scoring-path formed, plus these bonuses:

Turn

In each turn a player may do one of three things:

End

The game is over when a player goes out and there are not more tiles in the bag; or, when all players pass in succession. The player with the highest score wins.


Return to Kaliko Home

Examples of Legal Plays and Scoring

Using the Software